Future State - AI Design
Client project to examine a potential future state
Summary
With the introduction of AI and the growing adoption of its usage as a primary interaction model, I worked with a small team of proprietors in exploring the limits of AI-based solution for early childhood activities to bring about a potential future state experience that aims to remove friction by way of a hybrid conversational interaction model.
Problem Identification
Up until this point, AI interface design has, largely, followed the path of least resistance. Interactions center around turn-based conversation loops. It is a pattern that we have all grown accustomed to, as seen through various chatbots throughout the web. And while this method of communication works for the intended purpose of quick rapid-fire responses, it does not offer much in the way of guidance. This is especially problematic in the space of AI where the response is only as good as the user crafting the prompt (input) as illustrated in the example below.
Solution
Offer users a hybrid model for AI interactions based on the following guiding principles.
Preference - offers users the ability to interact with the AI using their preferred method of interaction.
Comfortability (ease of use) - while conversation UI is familiar, the interaction with AI and the reliance on prompts to facilitate those conversations can be challenging for users unfamiliar in framing them to get to the desired outcome.
Affordances - text inputs lack affordances offered by traditional UI. “Good tools make it clear how they should be used. And more importantly, how they should not be used.” -Amelia Wattenberger
Screens
Figma prototype
(coming soon)
While this solution has yet to be implemented, the proprietors and I are workshopping ways to incrementally get us to this outcome. More to come.